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ACL
2010
15 years 2 months ago
Talking NPCs in a Virtual Game World
This paper describes the KomParse system, a natural-language dialog system in the three-dimensional virtual world Twinity. In order to fulfill the various communication demands be...
Tina Klüwer, Peter Adolphs, Feiyu Xu, Hans Us...
ICTAI
2006
IEEE
15 years 10 months ago
Belief Update in Bayesian Networks Using Uncertain Evidence
This paper reports our investigation on the problem of belief update in Bayesian networks (BN) using uncertain evidence. We focus on two types of uncertain evidences, virtual evid...
Rong Pan, Yun Peng, Zhongli Ding
ACMACE
2005
ACM
15 years 10 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
HICSS
2005
IEEE
134views Biometrics» more  HICSS 2005»
15 years 10 months ago
Virtual Organizations as Normative Multiagent Systems
In this paper we propose a conceptual model of virtual organizations as normative multiagent systems. The dynamic aspects of virtual organizations are modeled using aspects of spe...
Guido Boella, Joris Hulstijn, Leendert W. N. van d...