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ICDCSW
2008
IEEE
14 years 1 months ago
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu
HICSS
2009
IEEE
108views Biometrics» more  HICSS 2009»
14 years 2 months ago
Virtual Networks and Ethics: An Empirical Research in a Non-Governmental Organization
– This paper analyzes the opportunities offered by information and communication technologies (ICTs) and the related ethical issues they raise within the transparency practices of...
Antonino Vaccaro, Peter Madsen
ICS
2005
Tsinghua U.
14 years 27 days ago
High performance support of parallel virtual file system (PVFS2) over Quadrics
Parallel I/O needs to keep pace with the demand of high performance computing applications on systems with ever-increasing speed. Exploiting high-end interconnect technologies to ...
Weikuan Yu, Shuang Liang, Dhabaleswar K. Panda
CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
GEOINFORMATICA
2006
103views more  GEOINFORMATICA 2006»
13 years 7 months ago
Building and Querying a P2P Virtual World
Peer-to-Peer (P2P) systems are known to provide excellent scalability in a networked environment. One peer is introduced to the system by each participant. However current P2P app...
Egemen Tanin, Aaron Harwood, Hanan Samet, Deepa Na...