Sciweavers

116 search results - page 13 / 24
» The virtual reality framework for engineering objects
Sort
View
JVCA
1998
90views more  JVCA 1998»
13 years 7 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
DEXA
1998
Springer
152views Database» more  DEXA 1998»
13 years 11 months ago
Facilitating Virtual Representation of CAD Data Through A Learning Based Approach to Conceptual Database Evolution Employing Dir
This paper presents a framework for a learning based approach to dynamically evolve the conceptual structure of a database in order to facilitate virtual representation of data in ...
Awais Rashid, Peter Sawyer
VRML
2000
ACM
13 years 12 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
ACMACE
2006
ACM
14 years 1 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
ISMAR
2007
IEEE
14 years 1 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...