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» The virtual reality framework for engineering objects
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SCAM
2005
IEEE
14 years 1 months ago
A Fast Analysis for Thread-Local Garbage Collection with Dynamic Class Loading
Long-running, heavily multi-threaded, Java server applications make stringent demands of garbage collector (GC) performance. Synchronisation of all application threads before garb...
Richard E. Jones, Andy C. King
ACSC
2010
IEEE
13 years 2 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
IUI
2005
ACM
14 years 1 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
IFIP
2007
Springer
14 years 1 months ago
Extending GQM by Argument Structures
Effective methods for metrics definition are of particular importance, as measurement mechanisms are indispensable in virtually any engineering discipline. The paper describes how ...
Lukasz Cyra, Janusz Górski
ISPASS
2009
IEEE
14 years 2 months ago
GARNET: A detailed on-chip network model inside a full-system simulator
Until very recently, microprocessor designs were computation-centric. On-chip communication was frequently ignored. This was because of fast, single-cycle on-chip communication. T...
Niket Agarwal, Tushar Krishna, Li-Shiuan Peh, Nira...