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» The virtuality continuum revisited
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HT
2003
ACM
14 years 19 days ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
IJCAI
2003
13 years 8 months ago
On the Revision of Probabilistic Beliefs using Uncertain Evidence
We revisit the problem of revising probabilistic beliefs using uncertain evidence, and report results on four major issues relating to this problem: How to specify uncertain evide...
Hei Chan, Adnan Darwiche
DIGRA
2003
Springer
14 years 18 days ago
"This isn't a computer game you know!": revisiting the computer games/televised war analogy
During the Gulf War of 1991, the television coverage was frequently observed to be ‘just like a video game’. This analogy primarily derived from the specific, ‘bombs-eye’ ...
Melanie Swalwell
AI
2010
Springer
13 years 7 months ago
Soft arc consistency revisited
The Valued Constraint Satisfaction Problem (VCSP) is a generic optimization problem defined by a network of local cost functions defined over discrete variables. It has applicatio...
Martin C. Cooper, Simon de Givry, M. Sanchez, Thom...
CVPR
2010
IEEE
13 years 8 months ago
Player Localization Using Multiple Static Cameras for Sports Visualization
We present a novel approach for robust localization of multiple people observed using multiple cameras. We use this location information to generate sports visualizations, which i...
Raffay Hamid, Ramkrishan Kumar, Matthias Grundmann...