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» Theory as Game: Designing the Game Game
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AUIC
2006
IEEE
14 years 2 months ago
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much user...
Ben Avery, Wayne Piekarski, James R. Warren, Bruce...
AAAI
2012
11 years 11 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
ACMACE
2007
ACM
14 years 18 days ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
GI
2009
Springer
13 years 6 months ago
Mobile Camera Gaming: Using Camera Enabled Mobile Phones for Photo Playing
: As the mobile phone's camera is becoming the most widely available consumer tool for media creation it also opens new possibilities for casual and social form of mobile gami...
Kai Kuikkaniemi, Lassi Seppälä
ATAL
2008
Springer
13 years 10 months ago
Computer science and game theory
Game theory has been playing an increasingly visible role in computer science, in areas as diverse as artificial intelligence, theory, and distributed systems, among others. I tak...
Yoav Shoham