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» Theory as Game: Designing the Game Game
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Lab
652views
15 years 7 months ago
Electronic Enterprises Laboratory
Our research is motivated by a strong conviction that business processes in electronic enterprises can be designed to deliver high levels of performance through the use of mathemat...
CONTENT
2001
Springer
14 years 1 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
BCSHCI
2007
13 years 10 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
JCP
2007
100views more  JCP 2007»
13 years 8 months ago
From MITO to SAMO: Evolution of an Educational Game for Spanish Orthography
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
Cristina Carmona, David Bueno
SAGT
2010
Springer
156views Game Theory» more  SAGT 2010»
13 years 7 months ago
Partition Equilibrium Always Exists in Resource Selection Games
Abstract. We consider the existence of Partition Equilibrium in Resource Selection Games. Super-strong equilibrium, where no subset of players has an incentive to change their stra...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate