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» Theory as Game: Designing the Game Game
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TMC
2010
386views more  TMC 2010»
13 years 7 months ago
Design, Realization, and Evaluation of xShare for Impromptu Sharing of Mobile Phones
—Mobile phones are truly personal devices loaded with personal data such as photos, contacts, and call history. Yet it is often necessary or desirable to share our phones with ot...
Yunxin Liu, Ahmad Rahmati, Hyukjae Jang, Yuanhe Hu...
EJWCN
2010
138views more  EJWCN 2010»
13 years 3 months ago
An Interference-Aware Admission Control Design for Wireless Mesh Networks
With the increasing popularity of wireless mesh networks (WMNs), the demand for multimedia services encompassing VoIP, multimedia streaming and interactive gaming is increasing rap...
Devu Manikantan Shila, Tricha Anjali
RTSS
2006
IEEE
14 years 2 months ago
Design of Location Service for a Hybrid Network of Mobile Actors and Static Sensors
Location services are essential to many applications running on a hybrid of wirelessly-networked mobile actors and static sensors, such as surveillance systems and the Pursuer and...
Zhigang Chen, Min Gyu Cho, Kang G. Shin
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
14 years 2 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
CORR
2008
Springer
98views Education» more  CORR 2008»
13 years 8 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth