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» Theory as Game: Designing the Game Game
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ACMACE
2005
ACM
14 years 2 months ago
Playmakers in multiplayer game communities: their importance and motivations for participation
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...
CE
2008
99views more  CE 2008»
13 years 7 months ago
Designing multimedia games for young children's taxonomic concept development
This study aimed to design and evaluate multimedia games which were based on the theories of children's development of taxonomic concepts. Factors that might affect children&...
Yao-Ting Sung, Kuo-En Chang, Meng-Da Lee
CDC
2010
IEEE
130views Control Systems» more  CDC 2010»
13 years 3 months ago
Generalized efficiency bounds in distributed resource allocation
Game theory is emerging as a popular tool for distributed control of multiagent systems. In order to take advantage of these game theoretic tools the interactions of the autonomous...
Jason R. Marden, Tim Roughgarden
LICS
2007
IEEE
14 years 3 months ago
Resource modalities in game semantics
The description of resources in game semantics has never achieved the simplicity and precision of linear logic, because of a misleading conception: the belief that linear logic is...
Paul-André Melliès, Nicolas Tabareau
MM
2009
ACM
128views Multimedia» more  MM 2009»
14 years 3 months ago
Swan boat: pervasive social game to enhance treadmill running
We designed and implemented a pervasive game called Swan Boat that targets the bland and tedious nature of running on a treadmill, making it fun through social interaction and imm...
Miru Ahn, Sungwon Peter Choe, Sungjun Kwon, Byungl...