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SIGADA
2001
Springer
14 years 5 days ago
Teaching computer science with robotics using Ada/Mindstorms 2.0
We present one approach to teaching basic computer science concepts with robotics, using an Ada interface to Lego Mindstorms™ 1 . We show simple problems put to students with no...
Barry S. Fagin, Laurence D. Merkle, Thomas W. Egge...
FSS
2006
88views more  FSS 2006»
13 years 7 months ago
Duality in fuzzy linear programming with possibility and necessity relations
A class of fuzzy linear programming (FLP) problems with fuzzy coefficients based on fuzzy relations is introduced, the concepts of feasible and (, )-maximal and minimal solutions ...
Jaroslav Ramík
IJCAI
2007
13 years 9 months ago
A Game-Theoretic Analysis of Strictly Competitive Multiagent Scenarios
This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...
JITE
2006
94views more  JITE 2006»
13 years 7 months ago
On the Design and Development of a UML-Based Visual Environment for Novice Programmers
learning abstract computer concepts. In addition, visualization helps novices construct a mental model of concepts, which is pivotal to further comprehension and understanding. Sec...
Brian D. Moor, Fadi P. Deek
AMAST
2004
Springer
14 years 1 months ago
A Science of Software Design
concerns, abstraction (particularly hierarchical abstraction), simplicity, and restricted visibility (locality of information). The overall goal behind these principles was stated ...
Don S. Batory