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APPT
2009
Springer
14 years 2 months ago
Computational Performance of a Parallelized Three-Dimensional High-Order Spectral Element Toolbox
In this paper, a comprehensive performance review of an MPI-based high-order three-dimensional spectral element method C++ toolbox is presented. The focus is put on the performance...
Christoph Bosshard, Roland Bouffanais, Christian C...
CAV
2007
Springer
113views Hardware» more  CAV 2007»
14 years 1 months ago
Three-Valued Abstraction for Continuous-Time Markov Chains
lued Abstraction for Continuous-Time Markov Chains⋆ Joost-Pieter Katoen1 , Daniel Klink1 , Martin Leucker2 , and Verena Wolf3 RWTH Aachen University1 , TU Munich2 , University of...
Joost-Pieter Katoen, Daniel Klink, Martin Leucker,...
MCAM
2007
Springer
238views Multimedia» more  MCAM 2007»
14 years 1 months ago
A Three-Level Scheme for Real-Time Ball Tracking
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
WAIM
2001
Springer
14 years 22 hour ago
Three-Tier Clustering: An Online Citation Clustering System
In this paper, we present an online citation entry clustering system based on three-tier clustering. The objective is to further process search results returned by bibliography dat...
Haifeng Jiang, Wenwu Lou, Wei Wang 0011
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 11 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim