We initiate an investigation of sublinear algorithms for geometric problems in two and three dimensions. We give optimal algorithms for intersection detection of convex polygons a...
We describe a tutorial that demonstrates the use of the ACL2 theorem prover. We have three goals: to enable a motivated reader to start on a path towards effective use of ACL2; to...
In this paper, an efficient VLSI architecture for a fast computation of the 2-D discrete wavelet transform (DWT) is proposed. The architecture employing a three-stage cascade in p...
We show the first o(n2 ) algorithm for coloring vertices of trianglefree planar graphs using three colors. The time complexity of the algorithm is O(n log n). Our approach can be ...
We present an O(n) time algorithm for simultaneous embedding of pairs of planar graphs on the O(n2 )×O(n2 ) grid, with at most three bends per edge, where n is the number of verti...