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» Three approaches to object evolution
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PADS
2003
ACM
14 years 28 days ago
Enabling Large-Scale Multicast Simulation by Reducing Memory Requirements
The simulation of large–scale multicast networks often requires a significant amount of memory that can easily exceed the capacity of current computers, both because of the inh...
Donghua Xu, George F. Riley, Mostafa H. Ammar, Ric...
MOMM
2009
ACM
162views Communications» more  MOMM 2009»
14 years 10 days ago
Towards an interactive multimedia experience for club music and dance
In this paper, we describe completed and ongoing work towards an interactive multimedia system that will appeal to today’s youth culture identified as most likely to adopt such ...
Dennis Majoe, Irena Kulka, Jan Schacher
SIGGRAPH
1999
ACM
13 years 12 months ago
Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow
In this paper, we develop methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface. The main task is to remove undesirable ...
Mathieu Desbrun, Mark Meyer, Peter Schröder, ...
ICDCS
1999
IEEE
13 years 12 months ago
Design Considerations for Distributed Caching on the Internet
In this paper, we describe the design and implementation of an integrated architecture for cache systems that scale to hundreds or thousands of caches with thousands to millions o...
Renu Tewari, Michael Dahlin, Harrick M. Vin, Jonat...
CGI
1998
IEEE
13 years 12 months ago
Deformable Surfaces for Feature Based Indirect Volume Rendering
In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
Christoph Lürig, Leif Kobbelt, Thomas Ertl