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» Three approaches to object evolution
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TOG
2008
239views more  TOG 2008»
13 years 7 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
CACM
2002
106views more  CACM 2002»
13 years 7 months ago
Testing and demonstrating context-aware services with Quake III Arena
Developers of context-aware services, i.e. services that make use of sensory information from the environment of their users, often find testing and demonstrating services to be di...
Markus Bylund, Fredrik Espinoza
TOG
2002
153views more  TOG 2002»
13 years 7 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
PAMI
2007
161views more  PAMI 2007»
13 years 7 months ago
Silhouette Coherence for Camera Calibration under Circular Motion
We present a new approach to camera calibration as a part of a complete and practical system to recover digital copies of sculpture from uncalibrated image sequences taken under t...
Carlos Hernández, Francis Schmitt, Roberto ...
JUCS
2010
150views more  JUCS 2010»
13 years 6 months ago
Situation-Aware Community Computing Model for Developing Dynamic Ubiquitous Computing Systems
: For many complex and dynamic ubiquitous services, context-aware cooperation can be a solution. However, the way is not yet clear to make individual objects cooperate with each ot...
Youna Jung, Minsoo Kim