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» Three approaches to object evolution
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MC
2003
102views Computer Science» more  MC 2003»
13 years 10 months ago
Embedded Interactive Systems: Toward Everyday Environments as the Interface
Under headings such as ubiquitous, invisible and ambient computing, new approaches to human-computer interfacing are investigated that give primacy to the physical world. It is en...
Hans-Werner Gellersen
CSSE
2008
IEEE
14 years 3 months ago
The Relation of Version Control to Concurrent Programming
Version control helps coordinating a group of people working concurrently to achieve a shared objective. Concurrency control helps coordinating a group of threads working concurre...
Annette Bieniusa, Peter Thiemann, Stefan Wehr
ISSRE
2002
IEEE
14 years 2 months ago
Optimal Allocation of Testing Resources for Modular Software Systems
In this paper, based on software reliability growth models with generalized logistic testing-effort function, we study three optimal resource allocation problems in modular softwa...
Chin-Yu Huang, Jung-Hua Lo, Sy-Yen Kuo, Michael R....
ICCV
1995
IEEE
14 years 21 days ago
Segmented Shape Descriptions from 3-View Stereo
Abstract: We address the recovery of segmented, 3-0 descriptions of an object from intensity images. We use three views of an objectfrom slightly different viewpointsas our input. ...
Parag Havaldar, Gérard G. Medioni
ECCV
2010
Springer
12 years 3 months ago
Voting by Grouping Dependent Parts
Hough voting methods efficiently handle the high complexity of multiscale, category-level object detection in cluttered scenes. The primary weakness of this approach is however t...
Pradeep Yarlagadda, Antonio Monroy and Bjorn Ommer