Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
This paper presents a novel approach to continuously and robustly tracking critical (geometrically, perpendicular and/or extremal) distances from a moving plane point p ∈ R2 to a...
Xianming Chen, Elaine Cohen, Richard F. Riesenfeld
Recovering the three-dimensional (3D) object shape lies as an unresolved and active research topic on the crosssection of computer vision, photogrammetry and bioinformatics. Altho...
Abstract. Recent advancements in 3D scanning technologies have inspired the development of effective methods for matching and retrieving 3D objects. A common pre-processing stage ...
Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...