In this paper we present a Delaunay refinement algorithm for generating good aspect ratio and optimal size triangulations. This is the first algorithm known to have sub-quadratic ...
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Sweep method is one of the most robust techniques to generate hexahedral meshes in extrusion volumes. One of the main issues to be dealt by any sweep algorithm is the projection o...
We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...