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GRAPHITE
2003
ACM
14 years 3 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
VMV
2004
171views Visualization» more  VMV 2004»
13 years 11 months ago
Cloth Motion from Optical Flow
This paper presents an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-camera setup, the optical flow between consec...
Volker Scholz, Marcus A. Magnor
CVPR
2005
IEEE
14 years 12 months ago
Dynamosaics: Video Mosaics with Non-Chronological Time
With the limited field of view of human vision, our perception of most scenes is built over time while our eyes are scanning the scene. In the case of static scenes this process c...
Alex Rav-Acha, Yael Pritch, Dani Lischinski, Shmue...
CVPR
2005
IEEE
14 years 12 months ago
Modelling Dynamic Scenes by Registering Multi-View Image Sequences
In this paper, we present a new variational method for multi-view stereovision and non-rigid three-dimensional motion estimation from multiple video sequences. Our method minimize...
Jean-Philippe Pons, Renaud Keriven, Olivier D. Fau...
CVPR
2007
IEEE
14 years 12 months ago
Detection and segmentation of moving objects in highly dynamic scenes
Detecting and segmenting moving objects in dynamic scenes is a hard but essential task in a number of applications such as surveillance. Most existing methods only give good resul...
Aurélie Bugeau, Patrick Pérez