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CGF
2004
173views more  CGF 2004»
13 years 7 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
MVA
1990
164views Computer Vision» more  MVA 1990»
13 years 8 months ago
3D Structure from Motion Using Homocentric Spherical Spatiotemporal Image Analysis
A technique for building a three-dimensional description of a static scene from a spatiotemporal image is presented. This technique utilizes Homocentric Spherical Spatiotemporal I...
Takayuki Yasuno, Teruo Hamano
CGF
2002
155views more  CGF 2002»
13 years 7 months ago
Improved Scene Reconstruction from Range Images
The modeling of real scenes is a complex and challenging task for which the use of laser rangefinders is one of the most promising approaches. Unfortunately, in many situations, i...
Jianning Wang, Manuel M. Oliveira
RT
2005
Springer
14 years 26 days ago
Fast Exact From-Region Visibility in Urban Scenes
We present a fast exact from-region visibility algorithm for 2.5D urban scenes. The algorithm uses a subdivision of line space for identifying visibility interactions in a 2D foot...
Jirí Bittner, Peter Wonka, Michael Wimmer
APGV
2009
ACM
14 years 1 months ago
On predicting visual popping in dynamic scenes
Popping is a major source of visual artifacts in dynamic scenes. To alleviate or avoid it, usually some temporal smoothing scheme is employed or levels of detail are chosen conser...
Michael Schwarz, Marc Stamminger