Recently, animations with deforming objects are frequently used in various Computer Graphics applications. Metamorphosis (or morphing) of three dimensional objects is one of techn...
Understanding flow in the three-dimensional phase space is challenging both to human experts and to current computer science technology. To break through the barrier, we are build...
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...