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VRCAI
2009
ACM
16 years 14 days ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
ICST
2008
IEEE
16 years 11 days ago
Pre-testing Flash Device Driver through Model Checking Techniques
Flash memory has become virtually indispensable in most mobile devices, such as mobile phones, digital cameras, mp3 players, etc. In order for mobile devices to successfully provi...
Moonzoo Kim, Yunja Choi, Yunho Kim, Hotae Kim
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EMSOFT
2007
Springer
16 years 4 days ago
Uniformity improving page allocation for flash memory file systems
Flash memory is a storage medium that is becoming more and more popular. Though not yet fully embraced in traditional computing systems, Flash memory is prevalent in embedded syst...
Seungjae Baek, Seongjun Ahn, Jongmoo Choi, Donghee...
NETGAMES
2006
ACM
15 years 12 months ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...
AUTOID
2005
IEEE
15 years 11 months ago
Fully Automated Facial Symmetry Axis Detection in Frontal Color Images
In this paper, we consider the problem of automatically detecting a facial symmetry axis in what we will call a standard human face image (acquired when the subject is looking dir...
Xin Chen, Patrick J. Flynn, Kevin W. Bowyer