— We propose a 3D obstacle avoidance method for mobile robots. Besides the robot’s 2D laser range finder, a Timeof-Flight camera is used to perceive obstacles that are not in ...
The growth of communication network technology enables people to take part in a distant lecture. We are developing a supporting system for a distant lecture named ACE (Automatic Ca...
Abstract-- This paper presents a fast and reliable globalsearch approach to the problem of virtual camera positioning when multiple objects that need to be within the reach of the ...
Animations generated by interactive 3D computer graphics applications are typically portrayed either from a particular character's point of view or from a small set of strate...
David B. Christianson, Sean E. Anderson, Li-wei He...
We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study a...