Sciweavers

70 search results - page 7 / 14
» Thumbs-Up: a game for playing to rank search results
Sort
View
ANTSW
2010
Springer
13 years 5 months ago
A Cooperative Network Game Efficiently Solved via an Ant Colony Optimization Approach
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
Pablo Romero, Franco Robledo, Pablo Rodrígu...
WWW
2009
ACM
14 years 8 months ago
Learning consensus opinion: mining data from a labeling game
We consider the problem of identifying the consensus ranking for the results of a query, given preferences among those results from a set of individual users. Once consensus ranki...
Paul N. Bennett, David Maxwell Chickering, Anton M...
ICCBR
2007
Springer
14 years 1 months ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
EDBT
2011
ACM
256views Database» more  EDBT 2011»
12 years 11 months ago
RanKloud: a scalable ranked query processing framework on hadoop
The popularity of batch-oriented cluster architectures like Hadoop is on the rise. These batch-based systems successfully achieve high degrees of scalability by carefully allocati...
K. Selçuk Candan, Parth Nagarkar, Mithila N...
CHI
2009
ACM
14 years 8 months ago
Intentions: a game for classifying search query intent
Knowing the intent of a search query allows for more intelligent ways of retrieving relevant search results. Most of the recent work on automatic detection of query intent uses su...
Edith Law, Anton Mityagin, David Maxwell Chickerin...