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» Tidy Animations of Tree Algorithms
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RT
1995
Springer
13 years 11 months ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
HUMO
2007
Springer
13 years 11 months ago
Efficient Upper Body Pose Estimation from a Single Image or a Sequence
We propose a method to find candidate 2D articulated model configurations by searching for locally optimal configurations under a weak but computationally manageable fitness functi...
Matheen Siddiqui, Gérard G. Medioni
TOG
2002
133views more  TOG 2002»
13 years 7 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
INFOVIS
2003
IEEE
14 years 25 days ago
Visualizing Evolving Networks: Minimum Spanning Trees versus Pathfinder Networks
Network evolution is a ubiquitous phenomenon in a wide variety of complex systems. There is an increasing interest in statistically modeling the evolution of complex networks such...
Chaomei Chen, Steven Morris
VRST
2009
ACM
14 years 2 months ago
Indexing and retrieval of human motion data by a hierarchical tree
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Shuangyuan Wu, Zhaoqi Wang, Shihong Xia