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AIIDE
2009
13 years 8 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
DAWAK
2010
Springer
13 years 8 months ago
Experience in Extending Query Engine for Continuous Analytics
: Experience in Extending Query Engine for Continuous Analytics Qiming Chen, Meichun Hsu HP Laboratories HPL-2010-44 In-Database Stream Processing Combining data warehousing and s...
Qiming Chen, Meichun Hsu
SIGCOMM
2010
ACM
13 years 7 months ago
Reducing energy consumption in IPTV networks by selective pre-joining of channels
IPTV services are the fastest growing television services in the world today. This is a bandwidth intensive service, requiring low latency and tight control of jitter. To guarante...
Fernando M. V. Ramos, Richard J. Gibbens, Fei Song...
BMCBI
2010
135views more  BMCBI 2010»
13 years 7 months ago
Delineation of amplification, hybridization and location effects in microarray data yields better-quality normalization
Background: Oligonucleotide arrays have become one of the most widely used high-throughput tools in biology. Due to their sensitivity to experimental conditions, normalization is ...
Marc Hulsman, Anouk Mentink, Eugene P. van Someren...
BMCBI
2010
92views more  BMCBI 2010»
13 years 7 months ago
Integrating gene expression and GO classification for PCA by preclustering
Background: Gene expression data can be analyzed by summarizing groups of individual gene expression profiles based on GO annotation information. The mean expression profile per g...
Jorn R. de Haan, Ester Piek, René C. van Sc...