We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
For a specified application, there is an opportunity to improve cache performance by smart choosing of index bits of a cache. A texture cache for texture mapping of 3D computer gr...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
In this paper, we show how Markovian strategies used to solve well-known segmentation problems such as motion estimation, motion detection, motion segmentation, stereovision, and c...
Abstract. Parallel genetic algorithms are usually implemented on parallel machines or distributed systems. This paper describes how finegrained parallel genetic algorithms can be ...