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» Time, Hardware, and Uniformity
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ICDE
2012
IEEE
197views Database» more  ICDE 2012»
12 years 1 months ago
GSLPI: A Cost-Based Query Progress Indicator
Abstract—Progress indicators for SQL queries were first published in 2004 with the simultaneous and independent proposals from Chaudhuri et al. and Luo et al. In this paper, we ...
Jiexing Li, Rimma V. Nehme, Jeffrey F. Naughton
DAGSTUHL
2007
14 years 3 days ago
Programming self developing blob machines for spatial computing.
: This is a position paper introducing blob computing: A Blob is a generic primitive used to structure a uniform computing substrate into an easier-to-program parallel virtual mach...
Frédéric Gruau, Christine Eisenbeis
ISCAS
2006
IEEE
145views Hardware» more  ISCAS 2006»
14 years 4 months ago
The wordlength determination problem of linear time invariant systems with multiple outputs - a geometric programming approach
This paper proposes two new methods for optimizing objectives and constraints. The GP approach is very general and hardware resources in finite wordlength implementation of it allo...
S. C. Chan, K. M. Tsui
VLSISP
2008
203views more  VLSISP 2008»
13 years 10 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
SIGMOD
2008
ACM
138views Database» more  SIGMOD 2008»
14 years 10 months ago
Sampling time-based sliding windows in bounded space
Random sampling is an appealing approach to build synopses of large data streams because random samples can be used for a broad spectrum of analytical tasks. Users are often inter...
Rainer Gemulla, Wolfgang Lehner