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3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
14 years 3 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
MSO
2003
13 years 10 months ago
Simulation based Development of Efficient Hardware for Sort based Algorithms
The use of sub-optimal digital systems can at times lead to high speed, efficient, costeffective structures that are sufficient to perform needed tasks. We describe here a system ...
Niklas Hansson, Jay H. Harris
STOC
2003
ACM
109views Algorithms» more  STOC 2003»
14 years 9 months ago
Generating random regular graphs
Random regular graphs play a central role in combinatorics and theoretical computer science. In this paper, we analyze a simple algorithm introduced by Steger and Wormald [10] and...
Jeong Han Kim, Van H. Vu
COLT
2001
Springer
14 years 1 months ago
On Learning Monotone DNF under Product Distributions
We show that the class of monotone 2O( √ log n)-term DNF formulae can be PAC learned in polynomial time under the uniform distribution from random examples only. This is an expo...
Rocco A. Servedio
ENGL
2008
100views more  ENGL 2008»
13 years 9 months ago
HIDE+: A Logic Based Hardware Development Environment
With the advent of System-On-Chip (SOC) technology, there is a pressing need to enhance the quality of ools available and increase the level of abstraction at which hardware is des...
Abdsamad Benkrid, Khaled Benkrid