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» Time Constraints in Workflow Systems
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156
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C5
2004
IEEE
15 years 8 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
178
Voted
SCP
2000
119views more  SCP 2000»
15 years 4 months ago
Automated compositional Markov chain generation for a plain-old telephone system
Obtaining performance models, like Markov chains and queueing networks, for systems of significant complexity and magnitude is a difficult task that is usually tackled using human...
Holger Hermanns, Joost-Pieter Katoen
IJES
2006
110views more  IJES 2006»
15 years 4 months ago
Partitioning bin-packing algorithms for distributed real-time systems
Embedded real-time systems must satisfy not only logical functional requirements but also para-functional properties such as timeliness, Quality of Service (QoS) and reliability. W...
Dionisio de Niz, Raj Rajkumar
ICRA
2009
IEEE
121views Robotics» more  ICRA 2009»
15 years 11 months ago
Real-time trajectory generation for car-like vehicles navigating dynamic environments
— This paper presents Tiji, a trajectory generation scheme, ie an algorithm that computes a feasible trajectory between a start and a goal state, for a given robotic system. Tiji...
Vivien Delsart, Thierry Fraichard, Luis Martinez
CDC
2008
IEEE
123views Control Systems» more  CDC 2008»
15 years 11 months ago
On distributed averaging algorithms and quantization effects
—We consider distributed iterative algorithms for the averaging problem over time-varying topologies. Our focus is on the convergence time of such algorithms when complete (unqua...
Angelia Nedic, Alexander Olshevsky, Asuman E. Ozda...