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IPPS
1996
IEEE
15 years 10 months ago
An Element-Based Concurrent Partitioner for Unstructured Finite Element Meshes
A concurrent partitioner for partitioning unstructured finite element meshes on distributed memory architectures is developed. The partitioner uses an element-based partitioning st...
Hong Q. Ding, Robert D. Ferraro
PPOPP
1991
ACM
15 years 9 months ago
Coarse-Grain Parallel Programming in Jade
This paper presents Jade, a language which allows a programmer to easily express dynamic coarse-grain parallelism. Starting with a sequential program, a programmer augments those ...
Monica S. Lam, Martin C. Rinard
APLAS
2010
ACM
15 years 3 months ago
Live Heap Space Bounds for Real-Time Systems
Live heap space analyses have so far been concerned with the standard sequential programming model. However, that model is not very well suited for embedded real-time systems, wher...
Martin Kero, Pawel Pietrzak, Johan Nordlander
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 11 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
SCAM
2007
IEEE
16 years 3 days ago
An Evaluation of Slicing Algorithms for Concurrent Programs
Program slicing is a program-reduction technique for extracting statements that may influence other statements. While there exist efficient algorithms to slice sequential progra...
Dennis Giffhorn, Christian Hammer