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EGH
2003
Springer
14 years 1 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
VLDB
1997
ACM
120views Database» more  VLDB 1997»
14 years 22 days ago
A Region Splitting Strategy for Physical Database Design of Multidimensional File Organizations
This paper presents a region splitting strategy for physical database design of multidimensional le organizations. Physical database design is the process of determining the optim...
Jong-Hak Lee, Young-Koo Lee, Kyu-Young Whang, Il-Y...
ICDCS
2007
IEEE
14 years 14 days ago
Understanding Instant Messaging Traffic Characteristics
Instant messaging (IM) has become increasingly popular due to its quick response time, its ease of use, and possibility of multitasking. It is estimated that there are several mil...
Zhen Xiao, Lei Guo, John M. Tracey
CODES
2005
IEEE
13 years 10 months ago
FIDES: an advanced chip multiprocessor platform for secure next generation mobile terminals
We propose a secure platform on a chip multiprocessor, known as FIDES, in order to enable next generation mobile terminals to execute downloaded native applications for Linux. Its...
Hiroaki Inoue, Akihisa Ikeno, Masaki Kondo, Junji ...
CCR
2010
179views more  CCR 2010»
13 years 8 months ago
An argument for increasing TCP's initial congestion window
TCP flows start with an initial congestion window of at most four segments or approximately 4KB of data. Because most Web transactions are short-lived, the initial congestion wind...
Nandita Dukkipati, Tiziana Refice, Yuchung Cheng, ...