This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...