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» Timed Concurrent Game Structures
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INFOCOM
1998
IEEE
14 years 28 days ago
TCP Behavior of a Busy Internet Server: Analysis and Improvements
The rapid growth of the World Wide Web in recent years has caused a significant shift in the composition of Internet traffic. Although past work has studied the behavior of TCP dy...
Hari Balakrishnan, Venkata N. Padmanabhan, Sriniva...
ISAAC
2005
Springer
153views Algorithms» more  ISAAC 2005»
14 years 2 months ago
Network Game with Attacker and Protector Entities
Consider an information network with harmful procedures called attackers (e.g., viruses); each attacker uses a probability distribution to choose a node of the network to damage. O...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...
ALGORITHMICA
2010
152views more  ALGORITHMICA 2010»
13 years 8 months ago
Gaming Prediction Markets: Equilibrium Strategies with a Market Maker
We study the equilibrium behavior of informed traders interacting with market scoring rule (MSR) market makers. One attractive feature of MSR is that it is myopically incentive com...
Yiling Chen, Stanko Dimitrov, Rahul Sami, Daniel M...
OTM
2007
Springer
14 years 2 months ago
OntoGame: Towards Overcoming the Incentive Bottleneck in Ontology Building
Despite significant advancement in ontology learning, building ontologies remains a task that highly depends on human intelligence, both as a source of domain expertise and for pro...
Katharina Siorpaes, Martin Hepp
SPAA
2010
ACM
14 years 1 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...