In this paper we consider the problem of controller synthesis for timed games under imperfect information. Novel to our approach is the requirements to strategies: they should be b...
Franck Cassez, Alexandre David, Kim Guldstrand Lar...
State explosion is a fundamental problem in the analysis and synthesis of discrete event systems. Continuous Petri nets can be seen as a relaxation of discrete models allowing more...
We model reinforcement learning as the problem of learning to control a Partially Observable Markov Decision Process ( ¢¡¤£¦¥§ ), and focus on gradient ascent approache...
A formal model for description of passive and active timing attacks is presented, studied and compared with other security concepts. It is based on a timed process algebra and on a...