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ICAT
2003
IEEE
14 years 1 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
ATAL
2008
Springer
13 years 9 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
RTSS
2008
IEEE
14 years 2 months ago
Rate-Harmonized Scheduling for Saving Energy
—Energy consumption continues to be a major concern in multiple application domains including powerhungry data centers, portable and wearable devices, mobile communication device...
Anthony Rowe, Karthik Lakshmanan, Haifeng Zhu, Rag...
AVI
2006
13 years 9 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
ICRA
2005
IEEE
130views Robotics» more  ICRA 2005»
14 years 1 months ago
Effective Constrained Dynamic Simulation Using Implicit Constraint Enforcement
- Stable and effective enforcement of hard constraints is one of the crucial components in controlling physics-based dynamic simulation systems. The conventional explicit Baumgarte...
Min Hong, Min-Hyung Choi, Sunhwa Jung, Samuel W. J...