We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Hangal et. al. [3] have developed a procedure to check if an instance of the execution of a shared memory multiprocessor program, is consistent with the Total Store Order (TSO) mem...
In a modern chip-multiprocessor system, memory is a shared resource among multiple concurrently executing threads. The memory scheduling algorithm should resolve memory contention...
Yoongu Kim, Michael Papamichael, Onur Mutlu, Mor H...
The Prover/Delayer game is a combinatorial game that can be used to prove upper and lower bounds on the size of Tree Resolution proofs, and also perfectly characterizes the space ...
Reduction of the on-chip memory size is a key issue in video codec system design. Because video codec applications involve complex algorithms that are both data-intensive and cont...
Sang-Il Han, Xavier Guerin, Soo-Ik Chae, Ahmed Ami...