Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
— The amount of memory in buffered crossbars in combined input-crosspoint buffered switches is proportional to the number of crosspoints, or O(N2 ), where N is the number of port...
Run-time parallelization is often the only way to execute the code in parallel when data dependence information is incomplete at compile time. This situation is common in many imp...
Reader preference, writer preference, and task-fair readerwriter locks are shown to cause undue blocking in multiprocessor real-time systems. A new phase-fair reader-writer lock i...