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» Timing Games and Shared Memory
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HCW
1999
IEEE
14 years 2 months ago
A Unified Resource Scheduling Framework for Heterogeneous Computing Environments
A major challenge in Metacomputing Systems (Computational Grids) is to effectively use their shared resources, such as compute cycles, memory, communication network, and data repo...
Ammar H. Alhusaini, Viktor K. Prasanna, Cauligi S....
IPPS
1994
IEEE
14 years 2 months ago
Parallel Evaluation of a Parallel Architecture by Means of Calibrated Emulation
A parallel transputer-based emulator has been developed to evaluate the DDM--ahighlyparallel virtual shared memory architecture. The emulator provides performance results of a har...
Henk L. Muller, Paul W. A. Stallard, David H. D. W...
EWC
2000
97views more  EWC 2000»
13 years 9 months ago
Improving the Rationale Capture Capability of QFD
The goals of Design Rationale Capture (DRC) are improving design quality and reducing design time. These general goals have led to the design of many DRC techniques originating fro...
Yoram Reich
AI
1999
Springer
13 years 9 months ago
Bucket Elimination: A Unifying Framework for Reasoning
Bucket elimination is an algorithmic framework that generalizes dynamic programming to accommodate many problem-solving and reasoning tasks. Algorithms such as directional-resolut...
Rina Dechter
EMSOFT
2010
Springer
13 years 7 months ago
A unifying view of loosely time-triggered architectures
Abstract--Cyber-Physical Systems require distributed architectures to support safety critical real-time control. Kopetz' Time-Triggered Architectures (TTA) have been proposed ...
Albert Benveniste, Anne Bouillard, Paul Caspi