Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Significant time is spent by companies trying to reproduce and fix bugs. BugNet and FDR are recent architecture proposals that provide architecture support for deterministic rep...
This paper considers the problem of electing an eventual leader in an asynchronous shared memory system. While this problem has received a lot of attention in messagepassing syste...
In this paper we present a concurrent implementation of genetic algorithms designed for shared memory architectures intended to take advantage of multi-core processor platforms. O...
Abstract. This paper presents our novel protocol design and implementation of an all-software page-based DSM system. The protocol combines the advantages of homeless and home-based...
Byung-Hyun Yu, Paul Werstein, Martin K. Purvis, St...