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» To FRAME or not to FRAME in Probabilistic Texture Modelling
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CVPR
2005
IEEE
14 years 11 months ago
Online Learning of Probabilistic Appearance Manifolds for Video-Based Recognition and Tracking
This paper presents an online learning algorithm to construct from video sequences an image-based representation that is useful for recognition and tracking. For a class of object...
Kuang-Chih Lee, David J. Kriegman
ECCV
2008
Springer
14 years 11 months ago
A Probabilistic Cascade of Detectors for Individual Object Recognition
A probabilistic system for recognition of individual objects is presented. The objects to recognize are composed of constellations of features, and features from a same object shar...
Pierre Moreels, Pietro Perona
3DPVT
2004
IEEE
175views Visualization» more  3DPVT 2004»
14 years 23 days ago
Scalable and Efficient Coding of 3D Model Extracted from a Video
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video. As in classical model-based video coding, the geometry, ...
Raphaèle Balter, Patrick Gioia, Luce Morin,...
CVPR
2008
IEEE
14 years 11 months ago
Accurate and robust registration for in-hand modeling
We present fast 3D surface registration methods for inhand modeling. This allows users to scan complete objects swiftly by simply turning them around in front of the scanner. The ...
Thibaut Weise, Bastian Leibe, Luc J. Van Gool
ICIP
2005
IEEE
14 years 10 months ago
Time-evolving 3D model representation for scalable video coding
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video of a static scene. As in classical model-based video codi...
Luce Morin, Patrick Gioia, Raphaèle Balter