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» Tolerating Faults in Synchronization Networks
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153
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DSN
2003
IEEE
15 years 9 months ago
Integrating Recovery Strategies into a Primary Substation Automation System
The DepAuDE architecture provides middleware to integrate fault tolerance support into distributed embedded automation applications. It allows error recovery to be expressed in te...
Geert Deconinck, Vincenzo De Florio, Ronnie Belman...
131
Voted
ICN
2001
Springer
15 years 8 months ago
An Evaluation of Shared Multicast Trees with Multiple Active Cores
Abstract. Core-based multicast trees use less router state, but have significant drawbacks when compared to shortest-path trees, namely higher delay and poor fault tolerance. We e...
Daniel Zappala, Aaron Fabbri
144
Voted
AICCSA
2001
IEEE
95views Hardware» more  AICCSA 2001»
15 years 7 months ago
An Environment Physically Distributed in Java
- This paper presents an environment for development of distributed applications. It consists basically of adding to language Java a library of methods to manipulate shared objects...
Denivaldo Lopes, Zair Abdelouahab
135
Voted
TPDS
1998
73views more  TPDS 1998»
15 years 3 months ago
A Fully Adaptive Routing Algorithm for Dynamically Injured Hypercubes, Meshes, and Tori
—Unicast_V is a progressive, misrouting algorithm for packet or virtual cut-through networks. A progressive protocol forwards a message at an intermediate node if a nonfaulty pro...
Ming-Jer Tsai, Sheng-De Wang
125
Voted
NETGAMES
2006
ACM
15 years 9 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...