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BMCBI
2008
115views more  BMCBI 2008»
13 years 9 months ago
BioGraphE: high-performance bionetwork analysis using the Biological Graph Environment
Background: Graphs and networks are common analysis representations for biological systems. Many traditional graph algorithms such as k-clique, k-coloring, and subgraph matching h...
George Chin Jr., Daniel G. Chavarría-Mirand...
CGF
2010
218views more  CGF 2010»
13 years 9 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
ATAL
2005
Springer
14 years 2 months ago
Thespian: using multi-agent fitting to craft interactive drama
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
Mei Si, Stacy Marsella, David V. Pynadath
HICSS
2003
IEEE
137views Biometrics» more  HICSS 2003»
14 years 2 months ago
Adjusting Safety Stock Requirements with an AHP-Based Risk Analysis
In most cases safety stock is determined based on the variability of the demand and lead time. The focus has been on the statistics and past performance, and the existing framewor...
Jukka Korpela, Antti Lehmusvaara, Kalevi Kylä...
PLDI
2009
ACM
14 years 3 months ago
Parallelizing sequential applications on commodity hardware using a low-cost software transactional memory
Multicore designs have emerged as the mainstream design paradigm for the microprocessor industry. Unfortunately, providing multiple cores does not directly translate into performa...
Mojtaba Mehrara, Jeff Hao, Po-Chun Hsu, Scott A. M...