This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
d abstract] Robert Krauthgamer ∗ IBM Almaden James R. Lee † Institute for Advanced Study We initiate the study of approximate algorithms on negatively curved spaces. These spa...
: Since their first usage simulators have been employed in training staff in civil aeronautics and in military fields to improve driving skills without compromising safety of peopl...
Massimo Bergamasco, S. Perotti, Carlo Alberto Aviz...
Averaging, filtering and interpolation of 3-D object orientation data is important in both computer vision and computer graphics, for instance to smooth estimates of object orien...
Anders Brun, Carl-Fredrik Westin, Steven Haker, Ha...