A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
We provide a framework for reasoning about information-hiding requirements in multiagent systems and for reasoning about anonymity in particular. Our framework employs the modal l...
Hybrid Probabilistic Programs (HPPs) are logic programs that allow the programmer to explicitly encode his knowledge of the dependencies between events being described in the prog...
Abstract. We present a novel approach to logic-based bilateral negotiation in ecommerce systems. We use Description Logics to describe both requests/offers submitted by buyers and ...
Azzurra Ragone, Tommaso Di Noia, Eugenio Di Sciasc...
Formal Concept Analysis (FCA) is an approach to knowledge engineering, representation, and analysis. A `standard' FCA-workflow starts with some `experimental' data, class...