: Recent studies on inter-domain DWDM networks used on topology abstraction for state summarization, i.e., transforming a physical topology to a virtual mesh, tree, or star network...
We present a Delaunay refinement algorithm for meshing a piecewise smooth complex in three dimensions. The algorithm protects edges with weighted points to avoid the difficulty po...
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of...
Abstract—This paper addresses combinatorial optimization schemes for solving the multicriteria Steiner tree problem for communication network topology design (e.g., wireless mesh...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...