With the Internet designed to provide best-effort packet transmission, applications are expected to adapt dynamically to the operating conditions observed in the network. For this ...
— In this paper we present a simple and stateless broadcasting protocol called Dynamic Delayed Broadcasting (DDB) which allows locally optimal broadcasting without any prior know...
In this work, we propose a visual, custom-designed, event-driven interconnect simulation framework to evaluate the performance of off-chip multi-processor/memory communications ar...
In building a real-life mobile ad-hoc network (MANET), network emulation has been appraised as an efficient approach for testing the real implementations of routing algorithms and...
In order to implement both the efficiency and security in the Peer-to-Peer (P2P) network, we design a trusted small world overlay P2P network with the role based and reputation bas...