We present a multi-scale algorithm for mapping a texture defined by an input image onto an arbitrary surface. It avoids the generation and storage of a new, specific texture. The ...
: We decompose molecular surfaces which are in the form of Van der Waals model into a structure adapted for mesh-free modeling. Our focus is on the generation of spherical patches ...
A novel patch-based tessellation method for a dual subdivision scheme, the Doo-Sabin subdivision, is presented. Patch-based refinement for face-split subdivision schemes such as ...
In this paper, we present a method for the fast and accurate computation of the local cross-correlation of 3D vectorial data. Given spherical patches of 3D vector fields, our meth...
This paper describes a new technique for free-form object segmentation from a single arbitrary-viewed range image. The aim is to derive a surface description of objects that may va...