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TVCG
2008
148views more  TVCG 2008»
13 years 7 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
ICCV
2007
IEEE
14 years 9 months ago
3D object recognition from range images using pyramid matching
Recognition of 3D objects from different viewpoints is a difficult problem. In this paper, we propose a new method to recognize 3D range images by matching local surface descripto...
Xinju Li, Igor Guskov
ICIP
1994
IEEE
14 years 9 months ago
Global Priors for Binocular Stereopsis
In this paper, we develop a Bayesian feedback method for incorporating global structure into prior models for binocular stereopsis. Since most stereo scenes contain either backgro...
Peter N. Belhumeur
CVGIP
2008
104views more  CVGIP 2008»
13 years 7 months ago
Topological simplification of isosurfaces in volumetric data using octrees
Volumetric data, such as output from CT scans or laser range scan processing methods, often have isosurfaces that contain topological noise--small handles and holes that are not p...
James Vanderhyde, Andrzej Szymczak
CGI
2006
IEEE
14 years 1 months ago
Appearance and Geometry Completion with Constrained Texture Synthesis
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zh...