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NETGAMES
2003
ACM
14 years 1 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
WETICE
2008
IEEE
14 years 2 months ago
Coordinating Mobile Actors in Pervasive and Mobile Scenarios: An AI-Based Approach
Massimiliano de Leoni, Andrea Marrella, Massimo Me...
ICN
2007
Springer
14 years 2 months ago
Beyond Broadcast--A Hybrid Testbed for Mobile TV 2.0 Services
Current market research indicates high future demand for broadcast services such as Mobile TV. While underlying competing bearer technologies are being extensively tested and refi...
Raimund Schatz, Norbert Jordan, Siegfried Wagner
HICSS
2002
IEEE
101views Biometrics» more  HICSS 2002»
14 years 28 days ago
Adoption of Mobile Commerce: Role of Exposure
The increasingly high penetration rate of mobile phones and the consequent exposure of subscribers to mobile technology present high hopes for the adoption of mobile commerce. Are...
Mohamed Khalifa, Sammi K. N. Cheng
ICHIM
2001
100views more  ICHIM 2001»
13 years 9 months ago
Mobile Devices to Assist Cultural Visits
Traditional visits to environments interesting from a cultural point of view are based on technologies that do not permit flexibility and modification to the visit itself on the b...
Maria Elena Bonfigli, Giacomo Cabri, Letizia Leona...