We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
We introduce a new approach to mesh an animated implicit surface for rendering. Our contribution is a method which solves stability issues of implicit triangulation, in the scope ...
The recent transition from meshing the whole model towards the independent meshing of the assembly parts introduced new challenges also in the task of visualizing and pre-processi...
Norbert Frisch, Dirc Rose, Ove Sommer, Thomas Ertl
Abstract: This paper describes an approach to construct unstructured tetrahedral and hexahedral meshes for a domain with multiple materials. In earlier works, we developed an octre...
Considerable progress has been made on automatic hexahedral mesh generation in recent years. Several automatic meshing algorithms have proven to be very reliable on certain classe...